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Weapon Balance
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=== 6. Additional Effects - (TO BE CHANGED) === These bonuses are "hidden" from the player, but they further deepen combat and give weapons more character. Assuming a superb quality weapon: * '''All Weapons:''' 5% Critical Hit Chance * '''Two Handed Weapons:''' +15% Damage Bonus * '''Katana, Cutlass, Battle Axe, Axe, Scimitar, Thin Sword, Bardiche, Long Sword, Two Handed Axe, Broadsword, Great Sword, Double Axe, Executioner's Axe, Large Battle Axe, Halberd:''' 13% Parry, 6% Damage * '''Hammer Pick, Mace, War Hammer, Maul, War Axe, War Mace, Club, Gnarled Staff, Fine Staff:''' 13% Parry, 8% Undead Damage * '''Quarterstaff:''' 23% Parry, 8% Undead Damage * '''Dagger:''' 5% Critical Hit Chance * '''Short Spear:''' 15% Critical Hit Chance, 22% Dragon Damage * '''War Fork:''' 22% Dragon Damage, 15% Parry * '''Pitchfork:''' 22% Dragon Damage, 15% Parry * '''Kryss:''' 13% Critical Hit Chance * '''Spear:''' 15% Critical Hit Chance, 22% Dragon Damage
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