Home
Random
Recent changes
Special pages
Community portal
Preferences
About Ignis UO Wiki
Disclaimers
Search
User menu
Talk
Contributions
Create account
Log in
Editing
Weapon Balance
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== 3. Playstyle Identities === Instead of leaving weapons as simple reskins, we applied a percentage-based Spread (variance) around that average to give each weapon a distinct playstyle. The spread formula calculates the minimum and maximum damage around the Average Damage (derived from the base formula) using a specific percentage modifier for each weapon class or style: * '''Min. Damage:''' (Average x (1 - Spread)) * '''Max. Damage:''' (Average x (1 + Spread)) '''Example (Long Sword: 15 Ingots, 9 Weight and Spread 45%):''' * Base Average: 4 + (15 x 0.5) + (9 x 0.75) = 18.25 * Min Damage: (18.25 x (1 - 0.45)) = 10 * Max Damage: (18.25 x (1 + 0.45)) = 26 * Final Damage = 10, 26
Summary:
Please note that all contributions to Ignis UO Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
IgnisUO Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)