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Weapon Balance
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=== 4. Spread Percentage === Based on the old server values, we found some consistency on how weapons played: * '''Maces:''' 30% (0.30) -> Consistent, heavy hits. * '''Swords:''' 45% (0.45) -> Balanced variance. * '''Axes/Polearms:''' 60% (0.60) -> High volatility. However, since there is a high number of weapons, we adjusted a few to make sure all players have ample options on how they will play and which weapon they will pick.
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