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		<id>https://uo.jmaul.co.uk/index.php?title=Builds&amp;diff=63&amp;oldid=prev</id>
		<title>Jimmie: Created page with &quot;== Builds ==  This guide gives you a baseline understanding of how common builds work on the shard. These are standard templates; you are not expected to copy them perfectly. Feel free to tweak anything to match your playstyle, preferred PvP style, or the content you do most.  == Warrior ==  === Ratings ===  {| class=&quot;wikitable&quot; ! Category !! Rating |- | PvP || 4/5 |- | Weapon Combat || 4/5 |- | Vs Mages || 4/5 |- | House Fights || 4/5 |- | Hunting / PvM || 4/5 |}  === S...&quot;</title>
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		<updated>2026-08-27T18:45:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Builds ==  This guide gives you a baseline understanding of how common builds work on the shard. These are standard templates; you are not expected to copy them perfectly. Feel free to tweak anything to match your playstyle, preferred PvP style, or the content you do most.  == Warrior ==  === Ratings ===  {| class=&amp;quot;wikitable&amp;quot; ! Category !! Rating |- | PvP || 4/5 |- | Weapon Combat || 4/5 |- | Vs Mages || 4/5 |- | House Fights || 4/5 |- | Hunting / PvM || 4/5 |}  === S...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Builds ==&lt;br /&gt;
&lt;br /&gt;
This guide gives you a baseline understanding of how common builds work on the shard. These are standard templates; you are not expected to copy them perfectly. Feel free to tweak anything to match your playstyle, preferred PvP style, or the content you do most.&lt;br /&gt;
&lt;br /&gt;
== Warrior ==&lt;br /&gt;
&lt;br /&gt;
=== Ratings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Rating&lt;br /&gt;
|-&lt;br /&gt;
| PvP || 4/5&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Combat || 4/5&lt;br /&gt;
|-&lt;br /&gt;
| Vs Mages || 4/5&lt;br /&gt;
|-&lt;br /&gt;
| House Fights || 4/5&lt;br /&gt;
|-&lt;br /&gt;
| Hunting / PvM || 4/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Str:&amp;#039;&amp;#039;&amp;#039; 120 (140 with fluxes)&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Dex:&amp;#039;&amp;#039;&amp;#039; 90&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Int:&amp;#039;&amp;#039;&amp;#039; 65&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Why these stats:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*High Dex increases your swing speed.&lt;br /&gt;
&lt;br /&gt;
*High Str increases your weapon damage.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Assessment]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – Weapon skill (choose one: [[Blades]], [[Blunt]], or [[Piercing]])&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Healing]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Hiding]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Magery]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Meditation]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Mystic Lore]] or [[Archery]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Shieldfighting]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Tactics]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
*Archery is good to have. It comes in handy in many situations. Most reliable damage source for PvM.&lt;br /&gt;
&lt;br /&gt;
*Assessment and Tactics are a must have for any Warrior. It enhances your combat skills immensely, hit chance and damage output.&lt;br /&gt;
&lt;br /&gt;
*Blade / Blunt / Piercing is the skill of your choice. Each of these skills have its upsides. You can combine Poisoning skill with piercing type weapons for extra unexpected damage.&lt;br /&gt;
&lt;br /&gt;
*Healing and Hiding are necessary.&lt;br /&gt;
&lt;br /&gt;
*Magery is one of your most used skills.&lt;br /&gt;
&lt;br /&gt;
*Meditation and Mystic Lore are needed to keep your mana maxed and your spells strong. Mystic Lore also benefits the usage of spell scrolls.&lt;br /&gt;
&lt;br /&gt;
*Resist Magic and Shieldfighting is a must to protect you from Spells and Combat Damage.&lt;br /&gt;
&lt;br /&gt;
== Trader ==&lt;br /&gt;
&lt;br /&gt;
=== Ratings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Rating&lt;br /&gt;
|-&lt;br /&gt;
| PvP || 2/5&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Combat || 0/5&lt;br /&gt;
|-&lt;br /&gt;
| Vs Mages || 3/5&lt;br /&gt;
|-&lt;br /&gt;
| House Fights || 0/5&lt;br /&gt;
|-&lt;br /&gt;
| Hunting / PvM || 1/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Str:&amp;#039;&amp;#039;&amp;#039; 120 (140 with fluxes)&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Dex:&amp;#039;&amp;#039;&amp;#039; 35&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Int:&amp;#039;&amp;#039;&amp;#039; 120&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Why these stats:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*High Int supports crafting utility, spell usage and crafting quality.&lt;br /&gt;
&lt;br /&gt;
*High Str increases carry weight (huge quality-of-life for resource runs).&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Arms Lore]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Alchemy]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Blacksmithy]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Mining]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Carpentry]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Lumberjacking]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Tailoring]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Inscription]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Magery]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Bowery]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
*Arms Lore is a staple for crafters and typically improves crafted quality.&lt;br /&gt;
&lt;br /&gt;
*Blacksmithy + Mining go together.&lt;br /&gt;
&lt;br /&gt;
*Carpentry + Lumberjacking go together.&lt;br /&gt;
&lt;br /&gt;
*Magery + Inscription go together (and Magery helps you escape/defend yourself).&lt;br /&gt;
&lt;br /&gt;
== Mage ==&lt;br /&gt;
&lt;br /&gt;
=== Ratings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Rating&lt;br /&gt;
|-&lt;br /&gt;
| PvP || 4/5&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Combat || 0/5&lt;br /&gt;
|-&lt;br /&gt;
| Vs Mages || 5/5&lt;br /&gt;
|-&lt;br /&gt;
| House Fights || 2/5&lt;br /&gt;
|-&lt;br /&gt;
| Hunting / PvM || 4/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Str:&amp;#039;&amp;#039;&amp;#039; 110&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Dex:&amp;#039;&amp;#039;&amp;#039; 45&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Int:&amp;#039;&amp;#039;&amp;#039; 120 (140 with fluxes)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Why these stats:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*High Str will help you to stay alive longer.&lt;br /&gt;
&lt;br /&gt;
*High Int will let you cast more spells.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Magery]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Meditation]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Musicianship]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Mystic Lore]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Necromancy]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Songs of War]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Hiding]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Stealth]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Shieldfighting]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
*Magery, Meditation, Mystic Lore and Magic Resist are your core skills in this magery build.&lt;br /&gt;
&lt;br /&gt;
*Hiding + Stealth are excellent for both farming and PvP positioning.&lt;br /&gt;
&lt;br /&gt;
*Musicianship and Songs of War are very useful for farming.&lt;br /&gt;
&lt;br /&gt;
*Necromancy is very useful for both PvP and Farming.&lt;br /&gt;
&lt;br /&gt;
== Dex Healer ==&lt;br /&gt;
&lt;br /&gt;
=== Ratings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Rating&lt;br /&gt;
|-&lt;br /&gt;
| PvP || 3/5&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Combat || 5/5&lt;br /&gt;
|-&lt;br /&gt;
| Vs Mages || 1/5&lt;br /&gt;
|-&lt;br /&gt;
| House Fights || 5/5&lt;br /&gt;
|-&lt;br /&gt;
| Hunting / PvM || 4/5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Stats ===&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Str:&amp;#039;&amp;#039;&amp;#039; 120 (140 with fluxes)&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Dex:&amp;#039;&amp;#039;&amp;#039; 120&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Int:&amp;#039;&amp;#039;&amp;#039; 35&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Why these stats:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*High Str boosts damage.&lt;br /&gt;
&lt;br /&gt;
*High Dex speeds up bandage healing and weapon swings.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Assessment]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Piercing Weapons]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Healing]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Hiding]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Poisoning]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Shieldfighting]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Tactics]]&lt;br /&gt;
&lt;br /&gt;
*100.0 – [[Tinkering]]&lt;br /&gt;
&lt;br /&gt;
*70.0 – [[Stealth]] or [[Magery]] (for low circle spells)&lt;br /&gt;
&lt;br /&gt;
*30.0 – [[Detection]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
*Assessment, Tactics, Weapon Skill and Shieldfighting are your core build skills.&lt;br /&gt;
&lt;br /&gt;
*Piercing and Poisoning work better together than any other.&lt;br /&gt;
&lt;br /&gt;
*Healing and Hiding are necessary if you want to stay alive.&lt;br /&gt;
&lt;br /&gt;
*Magery may come in handy sometimes.&lt;br /&gt;
&lt;br /&gt;
*Tinkering is included specifically for Golem usage.&lt;br /&gt;
&lt;br /&gt;
*Resist Magic will help protect you from spells.&lt;br /&gt;
&lt;br /&gt;
*Stealth and Detection are useful in house fighting.&lt;br /&gt;
&lt;br /&gt;
*This is a very &amp;quot;in-your-face&amp;quot; build: strong in tight spaces, weaker at long range unless you swap skills around.&lt;br /&gt;
&lt;br /&gt;
== Combinations ==&lt;br /&gt;
&lt;br /&gt;
Besides these standard templates, many other combinations work well, especially once you understand what each skill is doing for your role.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Taming on a mage-style character:&amp;#039;&amp;#039;&amp;#039; If you travel a lot as a hunter/explorer, you may run into rare steeds or useful creatures. Taming becomes valuable naturally as you roam.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Wrestling + Magery:&amp;#039;&amp;#039;&amp;#039; Works very well together. You can polymorph into stronger forms and become a serious threat in close combat.&lt;/div&gt;</summary>
		<author><name>Jimmie</name></author>
	</entry>
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