Main public logs
Combined display of all available logs of Ignis UO Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:42, 27 August 2026 Jimmie talk contribs created page Hiding (Created page with "==Hiding== The Hiding skill allows a player to “cloak” their selves. The circumstance can vary, from fighting players, monsters, or even to hide yourself while gathering resources. Performing some actions while hidden such as casting spells, or moving, will reveal the person hiding. Others, such as mining, or healing, will not reveal the player. At 80% Hiding, you may begin to use the Stealth skill, which allows a player to walk while hidden, until they are attacked...")
- 18:42, 27 August 2026 Jimmie talk contribs created page Detection (Created page with "==Detection== Detection is an alternative skill to the spell Reveal (Magery), with a larger range and speed. Depending on your amount of skill, it will reveal hidden players and npcs in your area.")
- 18:41, 27 August 2026 Jimmie talk contribs created page Mystic Lore (Created page with "==Mystic Lore== Otherwise known as Evaluating Intelligence this is a lore skill related to magic. This skill not only allows you to obtain information about the magic abilities of other beings, but it also increases the effects of spell cast such as duration of fields and power of damaging spells. Mystic Lore also allows you to cast spells directly through scrolls, consuming no reagents and using only half the required mana. To perform such action you must have the eq...")
- 18:41, 27 August 2026 Jimmie talk contribs created page Item Lore (Created page with "==Item Lore== Item Lore, also known as Item Identification yields information about the resources an item is made of, it’s market value and it’s magical effects, if any. On active use, it identifies weapons/armor, listing their properties (including magical effects) and removing the “(unidentified)” flag. Notice that you only take advantage of magical effects from weapons, artifacts and other magical items if they are identified (this doesn’t include non-magic...")
- 18:41, 27 August 2026 Jimmie talk contribs created page Creature Lore (Created page with "==Creature Lore== Otherwise known as Animal Lore, Creature Lore is used primarily for two effects. For one it allows you to obtain a handful of information about creatures. It also allows you to benefit from dodge and damage bonuses from your mounts. Using Creature Lore on a creature also tells you about their race and hunger condition, and with over 30% skill, using the skill also yields the Taming skill required to try and tame the creature. For creatures which have...")
- 18:40, 27 August 2026 Jimmie talk contribs created page Arms Lore (Created page with "==Arms Lore== On active use (using the skill upon a weapon/armour), it yields specific information on the item, including its damage/armour rating and condition, as well as all sort of properties related to the item material and crafting quality. It also marks the item as identified, if it isn’t magical. On passive use (clicking on an identified item), 30% Arms Lore allow you to read the numeric information of the item properties (eg, “30% Enhanced damage” as opp...")
- 18:40, 27 August 2026 Jimmie talk contribs created page Wrestling (Created page with "==Wrestling== he Wrestling skill is a form of combat that requires no weapons. It is the fastest method of combat but also the one with lowest damage. The skill is most productive when used with Polymorph because the spell increases all your stats to the same ones as the monster you polymorph into, but it is also super productive when fighting in closed areas because you will be able to fizzle enemy spells much easier. This skill also allows you to perform special acti...")
- 18:39, 27 August 2026 Jimmie talk contribs created page Tactics (Created page with "==Tactics== Tactics allows you to hit the opponents more frequently with your weapons and failing less. It can improve your attack damage. It’s a necessary skill to have combined with combat skills.")
- 18:39, 27 August 2026 Jimmie talk contribs created page Swordsmanship (Created page with "==Swordsmanship== In-game called Blade Weapons, this skill allows you to fight with powerful one-handed katanas and broadswords, and strong halberds. A Swordsman can wield Broadswords, Cutlasses, Katana, Long Swords, Scimitars, Viking Swords, Bardiches, Axes, Battle Axes, Double Axes, Executioner’s Axes, Large Battle Axes, Halberds, Two Handed Axes…")
- 18:38, 27 August 2026 Jimmie talk contribs created page Songs of War (Created page with "Songs of War Once known as Provocation, this is a Lore skill that gives you access to a series of songs for Musicians. The majority of the available songs with this skill can make you go criminal if used in certain fashions so make sure you consider your surroundings and the karma/kill counts of the person to which you are singing. There are several songs available with this skill, which require different amount of skill to sing and have different effects: *War Cry (0%...")
- 18:29, 27 August 2026 Jimmie talk contribs created page Shieldfighting (Created page with "== Shieldfighting == Also known as Parrying, this skill is absolutely required in order to use shields effectively and to benefit from the Armor Rating they provide. There are five different kind of shields and the better your Shieldfighting skill is, the better shield you will be able to use. If you don’t have the appropriate skill to use a shield you will benefit from the shield’s Armor Rating but won’t be able to block and deflect attacks or even make progress...")
- 18:28, 27 August 2026 Jimmie talk contribs created page Resist Magic (Created page with "== Resist Magic == While the name Resist Magic suggest that it helps with resisting all spells at all time, this is not the case. This skill helps you lessen the severity of spells that lower your stats or ones that last for a specific duration of time, and occasionally resists direct-damage spells.")
- 18:28, 27 August 2026 Jimmie talk contribs created page Necromancy (Created page with "== Necromancy == Necromancy, could be referred to as dark magic. Although you can find some things that are similar to the Magery skill, necromancy is generally about summoning undead creatures. The skill is not as practical as magery when it comes to open world combat, but can be lethal in small and tiny spaces. To perform many of the spells necromancy uses a combination of skill, health, mana and even stamina in some cases, along with reagents. === Related Items ===...")
- 18:27, 27 August 2026 Jimmie talk contribs created page Poisoning (Created page with "== Poisoning == Poisoning is a skill that you can use to apply poison to your weapons. After applying poison to the weapon every time you swing and hit the target will become poison. Not every weapon can be applied poison. Most fencing weapons can. That’s why Poisoning combines well with Fencing. Every poison is removed by or the Spell Cure or a Cure Potion, with the exception of Deadly Poison. Deadly Poison can only be removed with a Greater Cure potion. To apply...")
- 18:26, 27 August 2026 Jimmie talk contribs created page Musicianship (Created page with "== Musicianship == Musicianship is the core Bard-themed skill. It is required for any of the other Bard-related skills to even have a chance of success. It is necessary to have this skill to be a Bard.")
- 18:25, 27 August 2026 Jimmie talk contribs created page Magery (Created page with "== Magery == This is considered the main skill of the game and every build on every character uses magery. The reason for this it’s because it is a very useful skill. To use Magery you need to have a Spellbook, Reagents and Mana. Spellbooks range from the 1st circle to the 8th. For the first circle you need to have at least 10% Magery to use, for the Second Circle you need 20% and so on… To complete a spellbook you need to insert scrolls on them. To insert scroll...")
- 18:24, 27 August 2026 Jimmie talk contribs created page Macefighting (Created page with "== Macefighting == In-game called Blunt Weapons, this skill allows you to fight with powerful one-handed maces and mauls, and strong wooden staves. While fighting with mace weapons you will notice your attacks are slow but deal more damage on impact. While in the other hand fighting with wooden staves you will attack faster but deal less damage. Blunt weapons are often the melee weapon skill desired by open world pvpers for their fast and deadly two-handed staves.")
- 18:24, 27 August 2026 Jimmie talk contribs created page Fencing (Created page with "== Fencing == In-game called Piercing Weapons, this skill allows you to fight with powerful one-handed krysses and pole weapons.")
- 18:23, 27 August 2026 Jimmie talk contribs created page Assessment (Created page with "== Assessment == Assessment, otherwise known as Anatomy, allows you to obtain information about your enemies, strongnesses and weaknesses. For that very same reason, it adds bonuses in combat by increasing the chance to score critical hits. It can improve your attack damage by as much as 20% as well as improve the amount of health healed using bandages. To use this skill manually, select it from the skill menu then click on your target. The success of using the skill p...")
- 18:16, 27 August 2026 Jimmie talk contribs created page File:ShadowMine-DamnedCave.png
- 18:16, 27 August 2026 Jimmie talk contribs uploaded File:ShadowMine-DamnedCave.png
- 18:13, 27 August 2026 Jimmie talk contribs created page File:Terathan Valley.png
- 18:13, 27 August 2026 Jimmie talk contribs uploaded File:Terathan Valley.png
- 18:09, 27 August 2026 Jimmie talk contribs created page Archery (Created page with "== Archery == The archery skill allows players to equip and handle better bows. All bows have a skill requirement to equip them between 0.1% and 100.0%. When shooting arrows or bolts you need to be at least 1 tile away from your target and you have to be standing still. When swapping between bow and crossbow you might have to load ammunition into your weapon. This is done by double clicking on the arrows when using bows, or the bolts when using crossbows. === Related...")
- 18:08, 27 August 2026 Jimmie talk contribs created page Tinkering (Created page with "== Tinkering == Tinkering is a skill which allows crafting of various utility and decorative items, mostly out of wood and metals. It is also the skill used to craft jewels which can be attached to weapons, armor, or clothing. Tinkers can at high level skill also create and control powerful Golems. Jewels are crafted with tinkering but applied using Arms Lore. === Related Items === * Tinkers Tools * Ingots == Versatile Parts == {| class="wikitable sortable"...")
- 18:06, 27 August 2026 Jimmie talk contribs created page Taming (Created page with "== Taming == Taming is used to tame beasts and mounts so that they can be controlled by players. We refuse to tell players where specific steeds spawn as that would take the fun/adventurer spirit out of the taming system. However, you should know that all spawn points are easy to access. Some may be surrounded by monsters that you’ll have to clear your way through, some might be on an island where you’ll need a boat. Also, what may have spawned there the first time...")
- 18:05, 27 August 2026 Jimmie talk contribs created page Tailoring (Created page with "== Tailoring == Tailoring is a skill that allows you to craft clothing, masks, and leather armor. It also enables you to use dyes to color clothing and certain other items. === Related Items === * Dyes - Purchased from NPC Tailors. * Dye Tubs - Purchased from NPC Tailors. * Copper Acid Vats - Crafted by Alchemists. * Fur / Hides - Obtained by skinning various dead animals. * Feathers - Obtained by skinning a dead bird. * Ingots - Crafted by...")
- 17:59, 27 August 2026 Jimmie talk contribs created page Mining (Created page with "== Mining == The Mining skill is used for mining and smelting ores into ingots. The higher your Mining skill, the better the ore you can extract, and the greater your chances of successfully mining and smelting rarer ores. If you choose Mining as your starting skill, you will automatically be issued a pickaxe; however, you can also purchase one from blacksmithing and mining NPCs. Once you have enough ore, you can attempt to smelt it into ingots by applying coal to a fo...")
- 17:55, 27 August 2026 Jimmie talk contribs created page Lumberjacking (Created page with "== Lumberjacking == Lumberjacking is a gathering skill used to gather logs from trees. To hack a tree you need an axe. Hatchet is the standard but it also works with other axes such as halberds, executioners axe and so on. Please note that some logs can only be harvested in certain areas of the world, for example, Myst logs are exclusively found in Yew, where Myst Reapers may spawn and attack unsuspecting lumberjacks. === Related Items === * Hatchet == Wood Type...")
- 17:55, 27 August 2026 Jimmie talk contribs created page Inscription (Created page with "== Inscription == The inscription skill is used in copying scrolls, books, and inscribing runic characters in magical objects. Runebooks and Spellbooks are newbied. === Related Items === * Pen and Ink * Scribe Powder * Blank Scrolls * Reagents == Scrolls == The crafting of a scroll requires the same reagents the spell requires in order to be cast, and half the mana. {| class="wikitable sortable" ! Scroll !! Circle !! Inscription !! Magery |- | React...")
- 17:52, 27 August 2026 Jimmie talk contribs created page Fishing (Created page with "== Fishing == Fishing allows players to gather fish from most areas with water or rivers. Ships, purchased from shipwrights, can also be used to perform this task, as well as storing your catch. Ships can also be purchased from players. You can catch various items from fishing such as fish, fishing weight, raw fish steaks, boots, fish heads, and the rare unknown fish. Most fishes when eaten give special bonuses. Those can affect the Stats, Skills, or Kills. === Relat...")
- 17:35, 27 August 2026 Jimmie talk contribs created page Cooking (Created page with "== Cooking == Cooking allows one to produce a varied range of edibles, from loafs of bread to complex meals, some of which yield secondary effects. It is useful to keep your character well fed as it can affect the rate at which your health regenerates. Special food effects last for a timer; they are not permanent effects. === Related Items === * Mill * Oven * Mixing Bowl * Wooden Bowl * Cooking Pot == Unbaked Items == {| class="wikitable sortabl...")
- 17:30, 27 August 2026 Jimmie talk contribs created page Carpentry (Created page with "== Carpentry == Carpentry is used to craft staves, furniture, and other miscellaneous wooden items. The skill is best combined with several other skills, such as Lumberjacking for gathering logs, Bowery for crafting ranged weapons and imbued cherry logs, Arms Lore for quality control, and Tinkering for crafting staff jewels. === Related Items === * Saw * Dovetail Saw * Lumber == General Craftables == === Storage Items === {| class="wikitable sortable" !...")
- 17:24, 27 August 2026 Jimmie talk contribs created page Bowery (Created page with "== Bowery == The bowery skill allows one to create bows, crossbows and even a few special wood types of high quality. Using a dagger on logs, while carrying the correct resources, will allow you to craft items with this skill. You will require lumberjacking to gather logs, and tinkering for making hinges and wire for the better bows. To begin crafting, equip a Dagger and target a pile of logs with it. You will be prompted with a menu if you have the correct items. ===...")
- 17:19, 27 August 2026 Jimmie talk contribs created page Blacksmithing (Created page with "== Blacksmithing == Blacksmithing is one of the most profitable skills. It allows you to craft high-quality armor and weapons using a variety of metals, some of which have unique, gameplay-affecting properties. To turn ore into ingots, you need coal and a forge. Coal can be purchased from Blacksmith NPCs (located in most towns), and forges are usually found inside blacksmith shops, as well as outside the Minoc bank. Forges can also be crafted by players. Once you have...")
- 20:35, 25 August 2026 Jimmie talk contribs created page File:IgnisUO mid.png
- 20:35, 25 August 2026 Jimmie talk contribs uploaded File:IgnisUO mid.png
- 20:33, 25 August 2026 Jimmie talk contribs created page Server Feature Guides (Created page with "==Playing Here== AFK Macroing Policy<br /> In-game commands<br /> Macros & Hotkeys<br /> Towns & Cities<br /> Dungeons & Caves<br /> ==Features== Black Market<br /> Britain Telepads<br /> Cowpen<br /> Daily Hunting Quest<br /> Enchanted Chests<br /> Factions<br /> Figurines<br /> Fluxes<br /> Guilds<br /> House Decoration<br /> House Showroom<br /> In-Game Map<br /> Items<br /> Legendary Scrolls...")
- 20:30, 25 August 2026 Jimmie talk contribs created page Skill Guides (Created page with "==Trade Skills== Alchemy<br /> Blacksmithing<br /> Bowery<br /> Carpentry<br /> Cooking<br /> Fishing<br /> Inscription<br /> Lumberjacking<br /> Mining<br /> Tailoring<br /> Taming<br /> Tinkering<br /> ==Combat Skills== Archery<br /> Assessment<br /> Fencing<br /> Macefighting<br /> Magery<br /> Musicianship<br /> Necromancy<br /> Poisoning<br /> Resist Magic<br /> Shieldfighting...")
- 20:24, 25 August 2026 Jimmie talk contribs created page AFK Macroing Policy (Created page with "When resource gathering, you will encounter infrequent checks to ensure you’re at your computer. Failure to answer these on-screen AFK checks will result in your bag resources being removed. Using scripts is absolutely fine to streamline efficiency, but being present is required while they run. This is to keep things competitive, and to ensure that the economy is not flooded with resources, lowering the market value for the time spent gathering. If it is observed tha...")
- 20:19, 25 August 2026 Jimmie talk contribs created page Getting Started (Created page with "The server is running a fully spawned world, with a 10 x 100.0 Skill Cap. Orion Client is the only permitted client for the server. It’s a custom client, with 60fps render and quality of life improvements. We’re using Orion as it can negotiate features with the server that may affect gameplay which should provide a level playing field for all players. This server is intended to be hands-off. GMs will not intervene to situations in game, however we encourage you to...")
- 20:18, 25 August 2026 Jimmie talk contribs created page File:GetStarted 3.png
- 20:18, 25 August 2026 Jimmie talk contribs uploaded File:GetStarted 3.png
- 20:18, 25 August 2026 Jimmie talk contribs created page File:GetStarted 2.png
- 20:18, 25 August 2026 Jimmie talk contribs uploaded File:GetStarted 2.png
- 20:17, 25 August 2026 Jimmie talk contribs created page File:GetStarted 1.png
- 20:17, 25 August 2026 Jimmie talk contribs uploaded File:GetStarted 1.png
- 20:02, 25 August 2026 Jimmie talk contribs created page File:IgnisUO low.png (IgnisUO Logo)
- 20:02, 25 August 2026 Jimmie talk contribs uploaded File:IgnisUO low.png (IgnisUO Logo)
- 19:56, 22 August 2026 Jimmie talk contribs changed group membership for ZzZzZz: granted bureaucrat and administrator